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Unreal Engine Plugin for RTI Connext

Simplified Real Time Data Sharing

RTI Labs

What does it do? 

The Unreal® Engine Plugin for RTI Connext provides a fast, secure and interoperable data communications infrastructure for Unreal Engine. You can use it to distribute real-time data between Unreal Engine projects as well as between Unreal Engine projects and other applications, such as those written in C, C++, C# and Java. It allows you to reliably scale systems to hundreds or even thousands of applications distributed across local and wide-area networks.

Using the classes provided in the plugin, Unreal Engine blueprints can communicate by publishing the data they produce and subscribing to the data they consume. The plugin automatically discovers and routes data between matching publishers and subscribers. By abstracting communication and managing all the low-level networking details, the plugin can significantly reduce the amount of custom code required to support system communications.

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Available in the Unreal Engine Marketplace

The Unreal Engine Plugin for RTI Connext is available in the Unreal Engine Marketplace. You can install it by clicking on the “Edit Plugins” shortcut in the Unreal Editor. You can also install it manually by adding it in your Unreal Engine project’s plugin folder.

Download the plugin in the Unreal Engine Marketplace here.

Practical Examples

Our in-house experts have taken advantage of the Unreal Engine Plugin for RTI Connext to develop demos and useful applications. For details, please read the following tutorial:

Specifications

RTI Labs Project Type: Integration Tool

Maturity Level: Experimental Feature

Support: This is an experimental RTI product. As such, we only offer support through the RTI Community Forum, backed by RTI engineers who will answer your questions.

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